Institute for Digital Intermedia Arts
IDIA Lab
+Academic - IDIA Lab

The IDIA offers curriculum in partnership with the Department of Art and the School of Music in the College of Fine Arts; and the Department of Architecture in the College of Architecture and Planning at Ball State University. IDIA immersive learning and emerging media experiences attract students from all disciplines to design and produce a host of interactive digital projects. Undergraduate and graduate curriculum in new media are available in Art, Music and Architecture. Several new programs are also in development.

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+Curriculum and Facilities

The IDIA Immersive Seminar that involves students from across campus to work on innovative projects. Check out our recent news for descriptions of current and ongoing projects.

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+Immersion Projects

Integrating Virtual Worlds Within Blackboard Learn and CourseSites

Learn how 3D immersive virtual worlds can augment your students’ learning experience directly within Blackboard Learn and CourseSites. The Institute for Digital Intermedia Arts [IDIA Lab] at Ball State University will demonstrate the integration of embedded multi-user virtual environments with Blackboard Learn using Unity 3D – as well as an overview of the Version 9 […]

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“Designing the Unbundling of Courses” for the American Association of Nursing

A presentation by Jo Ann Gora, President of Ball State University; Phil Repp, Vice-President of Information Technology; Linda Sweigart, BSU Nursing Faculty; and John Fillwalk, IDIA Lab Director on March 21st 2013 to the American Association of Colleges of Nursing. A presentation that examines how universities, like Ball State University, use emerging technologies to enrich and […]

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Las Americas Virtual Design Studio

The Las Americas Virtual Design Studio is made possible through a collaboration between IDIA, the College of Architecture and Planning at Ball State University, the Las Americas Network, with the professional firm of BSA LifeStructures. The project linked 11 international Departments of Architecture, over 100 students and 11 faculty in this immersive collaboration environment. The students worked […]

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Ki: Theory

Students from Ball State University’s Institute for Digital Intermedia Arts created a music video for recording artist Ki: Theory. The entirely animated video for the song Holiday Heart, is the artist’s first professionally produced video for broadcast on popular music television venues. This immersive learning experience connected students to an industry partner, challenged their production […]

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Museum Scanning Project

The IDIA Seminar’s current project focuses on virtually recreating the original settings of various sculptures found throughout the Ball State University Museum of Art. The project focused on scanning five different sculptures using a 3D laser scanner. This project has allowed Ball State students to get involved with 3D scanning by learning the method, techniques […]

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Immersive Seminar in Virtual Worlds

The Immersive Seminar in Intermedia Art is a project-based, interdisciplinary, collaborative production seminar exploring the intersection of aesthetics & emerging technology. Students from across campus are engaged in the production, research and design of both independent and collaborative projects in an interdisciplinary environment consisting of video artists, programmers, designers, animators, & composers. News Coverage Technology: […]

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NSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLA

IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia (UVA), directed by Dr. Bernard Frischer and […]

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NURSING INTERVIEW SIMULATOR

IDIA, in partnership with the BSU School of Nursing, developed and launched a new Nursing Interview Simulator in the virtual world of Blue Mars. Blue Mars is a next generation and high fidelity virtual world that uses the CryEngine game engine. Student nurses practice interviews via role-playing – using avatars with predefined health histories. http://bit.ly/riEpFb

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BALL STATE UNIVERSITY AND TU DORTMUND EXCHANGE PROGRAM IN INTERMEDIA ART

Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. This program will […]

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Microsoft Surface Museum Collection Portal

The IDIA has assembled an interdisciplinary group of students, faculty and industry experts in a significant interactive information portal for the Ball State University Museum of Art (BSUMA).  The IDIA team is developing an innovative touch-based interface to navigate the collection, employing and integrating Microsoft Surface with the Museum’s database.  The Surface will afford Museum […]

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MMFX/IMA Interactive Project

IDIA is creating a media rich interactive digital kiosk for the Digital Fabrication Institute’s MMFX Exhibit hosted by the Indianapolis Museum of Art. Students participating in the IDIA Immersion Seminar in Virtual Worlds are developing the interactive interface, which will act as a station within the exhibit where viewers can attain additional biographical and portfolio […]

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+Research

Old Planetarium + Cutting Edge Studio

OLD PLANETARIUM REVAMPED INTO CUTTING-EDGE STUDIO Months after the opening of the Charles W. Brown Planetarium, Ball State has found a new use for its almost 50-year-old predecessor. The dome-shaped room in the basement of the Cooper Science Complex has become a production facility dedicated to developing new shows for planetariums nationwide. “This is an […]

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IDIA Lab Featured on WTHR News

The future of home entertainment is taking a giant step forward into the world of virtual reality. More devices are hitting the market that transform the way we look at the world around us, and a group of developers at Ball State is on the cutting edge. It’s something we experienced first-hand at Ball State […]

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Solar System and Jupiter App

Explore the solar system by touch and augmented reality. New app for iOS, Android and Oculus Rift designed by BSU’s IDIA Lab allows users to learn about our sun and planets – and their moons. Physical museum objects trigger augmented experiences of each planet, providing deeper context and understanding. View the moon’s orbits, examine each […]

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Digital Heritage Mosque

IDIA Lab’s Chris Harrison presented on the topic of photogrammetry at a workshop in İzmit, Turkey, the results of which have recently been published in Mimarlık | Tasarım Kültürü Dergisi (Architecture | Design Culture Magazine).  

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Launch of Virtual Companion iOS app by IDIA Lab

Learn how modern technology can shape our understanding of the past during a special program at Mounds State Park on Saturday, Nov. 14. Visitors to the 1 p.m. program will join park naturalist Kelley Morgan to learn about modern technologies that help archaeologists and historians bring the past to life. During the second half, director […]

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Buffalo Bill’s Wild West gets a virtual makeover

Digital artists from Ball State’s IDIA Lab built their virtual simulation of Buffalo Bill’s Wild West with the Unity 3-D gaming platform along with custom software created by the lab. Cowboys and Indians captivated the country when Buffalo Bill’s Wild West rolled through America in the late 1800s and early 1900s. More than a century […]

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Virtual Buffalo Bill

Ball State University’s IDIA Lab http://idialab.org is developing a multiplayer virtual world that simulates Buffalo Bill Wild West Show. This digital history project is built in Unity 3D using custom software created by IDIA Lab and is being produced for the Buffalo Bill Center for the West in Cody, WY. Scholars include Douglas Seefeldt and James […]

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The History Channel’s The Universe, Ancient Mysteries Solved: Roman Engineering

John Fillwalk, director of the Institute for Digital Intermedia Arts and senior director of the university’s Hybrid Design Technologies initiative, is interviewed for the History Channel’s “The Universe.” The episode, which airs 9 p.m. May 23, features the IDIA Lab’s digital recreation of ancient Roman structures. For the season finale of its popular program “The […]

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Oculus Rift + Leap Motion controller 3D printing.

Using our MakerBot Replicator 2X 3D printer, IDIA’s Chris Harrison worked with David Rodriguez to create a family of 3 brackets with varying uses and advantages to mount a Leap Motion Controller to the front of an Oculus Rift DK2. Finding that double sided tape was not doing a very effective job of holding the Leap […]

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Temple of Artemis: Wonder of the Ancient World

IDIA Lab was contracted by digital humanities scholars at UCLA to design and build a virtual simulation of the Temple of Artemis, one of the Wonders of the Ancient World, This massive Greek temple, four times the size of the Parthenon lies in ruin in present-day Turkey. This simulation incorporates our CelestialEngine with accurately positions […]

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Virtual Meridian of Augustus: Presentation at the Vatican’s Pontifical Academy of Archeology

IDIA Lab virtual celestial simulator and 3D interpretation of the Meridian of August in ancient Rome. Project commissioned by the Virtual World Heritage Laboratory at Indiana University, directed by Bernard Frischer. Findings presented at the Vatican’s Pontifical Academy of Archeology in Rome Thursday December 19th, 2013 A Digital Simulation of the Northern Campus Martius in […]

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Virtual Stonehenge

IDIA Lab has developed a simulation of Stonehenge in Unity 3D which illustrates the various stages of construction and celestial alignments in an interactive virtual simulator. The project incorporates IDIA Lab’s CelestialEngine which uses NASA JPL data to accurately position the sun, moon and visible planets – correcting for changes in time in the Earth’s […]

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Virtual Hadrian’s Villa

[NEW] Hadrian’s Villa Canopus Virtual World (multi-player version): http://idialabprojects.org/hv/canopus/canopus_public.html Hadrian’s Villa Canopus Virtual World (single-player version): http://idialabprojects.org/hv/hvopening.html IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project has been produced in collaboration with the […]

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IDIA Lab wins the Bronze Medal at iENA Exposition in Nuremberg, Germany

IDIA Lab’s Virtual Pantheon/Kinect project in Blue Mars and our occupational simulation for Alzheimer’s patients won the Bronze Medal at the iENA International Trade Fair for Ideas, Inventions and New Products in Nuremberg, Germany. http://www.iena.de/en/home.html The Virtual Pantheon Project in Blue Mars is a multi-user simulation of the Roman Pantheon and its surroundings as it […]

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VBAM: VIRTUAL BROAD ART MUSEUM COMMISSION

Press Release View the VBAM project VBAM Introductory Lecture     John Fillwalk and the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University were commissioned to design and build a virtual museum artworks for the Eli and Edythe Broad Art Museum in East Lansing, MI. The physical Museum, was designed by architect […]

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Virtual Roman Pantheon in Blue Mars / CryEngine

The Pantheon is the best-preserved architectural monument of ancient Rome. This simulation by BSU’s IDIA Lab represents the Pantheon and its surrounds as it may have appeared in 320 AD. Visitors to this Blue Mars / CryEngine simulation can tour the vicinity, learning about the history, function and solar alignments through an interactive heads up […]

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Virtual Art Museum and Virtual Collaboration Center Projects in AvayaLive Engage

The IDIA Lab has developed two new simulations for AvayaLive Engage – a multi-user virtual world platform based on the Unreal Game Engine. The virtual collaboration Center is a multi-use teaching and learning facility prototype for use by large and small groups containing rich media and collaboration tools including desktop sharing, presentations, drop box, white […]

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Mars and Ceres Photoscan 3D sculptures created for IDIA Lab Pantheon Project in Blue Mars

IDIA Lab Roman Pantheon in Blue Mars Project http://idialab.org/virtual-roman-pantheon-in-blue-mars-cryengine/ Created with Agisoft PhotoScan Professional Edition Agisoft PhotoScan Pro allows to generate high resolution georeferenced orthophotos (up to 5 cm accuracy with GCP) and exceptionally detailed DEMs / textured polygonal models. http://www.agisoft.ru/products/photoscan/professional/ Blue Mars Client The Blue Mars Client is your window into our free to play […]

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Khan Academy

Khan Academy featured HDT / IDIA Lab and Virtual World Heritage LaboratoriesDigital Hadrian’s Villa Project.  A walkthrough with archeologist and HDT research fellow Dr. Bernard Frischer. Hosted by Beth Harris, Dean of Art and History at Khan Academy.

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Elsevier Editorial Board

The Editor-in-Chief of Elsevier Publishing invited IDIA Director, John Fillwalk to join the Editorial Board of the Digital Applications in Archaeology and Cultural Heritage Journal – an international scholarly archive of interactive 3D models of ancient art, buildings and artifacts.

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VSMM 2012

Presented at the 18th International Conference on Virtual Systems and Multimedia Virtual Systems in the Information Society. VSMM is the premier forum for the presentation of research on 3D acquisition, multimedia visualization, interaction technologies and their applications.  Milan, Italy. Published the paper, The Digital Hadrian’s Villa Project Using Virtual Worlds to Control Suspected Solar Alignments http://bit.ly/aX7Hsb. B. […]

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Virtual Nursing Simulator

HDT and IDIA Lab have developed a next generation, high-fidelity Virtual Nursing Simulator in the game engine of Unity 3D for testing by the Ball State University School of Nursing. Students will practice interviews via role-playing – employing avatars with predefined health histories. The simulator introduces our new media tools within the environment including the […]

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Mellon Foundation Humanities Virtual World Consortium

BSU’s IDIA Lab was contracted by the Mellon Foundation Humanities Virtual World Consortium to design and develop a major open source virtual world initiative for Digital Humanities and Cultural Heritage projects. The consortium – comprised of Kings College, London; UCLA; the University of Virginia and Trinity College, Dublin – turned to the expertise of BSU’s […]

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“Designing the Unbundling of Courses” for the American Association of Nursing

A presentation by Jo Ann Gora, President of Ball State University; Phil Repp, Vice-President of Information Technology; Linda Sweigart, BSU Nursing Faculty; and John Fillwalk, IDIA Lab Director on March 21st 2013 to the American Association of Colleges of Nursing. A presentation that examines how universities, like Ball State University, use emerging technologies to enrich and […]

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Virtual Worlds and Blackboard Learn Projects

BSU’s IDIA Lab is working on several joint projects with Blackboard Learn – including the integration of an embedded multiuser virtual world directly into a Blackboard Learn course as well as a new update for Version 9 Bb of our open source Blackboard Learn Virtual World Building Block project – compatible with both Open Simulator […]

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Izapa Group F Ballcourt Solar Simulation

Mayan Solar Simulator Izapa Group F Ballcourt We have applied our Virtual Solar Simulator to a simple white model build of the pre-Columbian ballcourt in Group F at the Izapa site in Chiapas, Mexico. Izapa is considered to be the birthplace of the Mayan Long Count, which ends its cycle today on December 21st, 2012 – […]

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Augmented Reality Research

The IDIA is utilizing the open source Augmented Reality toolkit to explore possible applications of AR in the educational and art realms.  Of particular interest is the use of AR in architecture to effectively evaluate students’ white models in a group setting. Dave Schultz demonstrates the use of AR to display 3D architectural models. Dave […]

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IDIA Blackboard Greenhouse Grant for Virtual Worlds

Ball State University’s Institute for Digital Intermedia Arts (IDIA) has produced a bridging toolset, linking the multi-user virtual environment of Second Life with Blackboard Learn – providing a unified, secure and fluid hybrid learning experience. This project is funded by the Blackboard Greenhouse Grant for Virtual Worlds and has produced an open-source Building Block. IDIA […]

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Digital Cinema Arts in the Virtual World, The Aesthetic Camera Project

The Aesthetic Camera Project was designed to deliver digital cinema curriculum through Second Life – an online virtual world. This intensive research and development project was hatched through a partnership between the College of Fine Arts, the Center for Media Design, and Information Technology. Students learn the techniques of filmmaking in this 3D collaborative multi-user […]

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iDMAa 2009 Conference Networking System

iDMAa 2009 Conference Networking System encompassing RFID conference badges, RFID enabled automated tweet stations, MS Surface conference information center, Second Life Hybrid networking area, and a central web application for mobile device conference information access. http://conf2009.idmaa.org/conference_system

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Las Americas Virtual Design Studio

The Las Americas Virtual Design Studio is made possible through a collaboration between IDIA, the College of Architecture and Planning at Ball State University, the Las Americas Network, with the professional firm of BSA LifeStructures. The project linked 11 international Departments of Architecture, over 100 students and 11 faculty in this immersive collaboration environment. The students worked […]

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Immersive Seminar in Virtual Worlds

The Immersive Seminar in Intermedia Art is a project-based, interdisciplinary, collaborative production seminar exploring the intersection of aesthetics & emerging technology. Students from across campus are engaged in the production, research and design of both independent and collaborative projects in an interdisciplinary environment consisting of video artists, programmers, designers, animators, & composers. News Coverage Technology: […]

+more+
NSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLA

IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia (UVA), directed by Dr. Bernard Frischer and […]

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NURSING INTERVIEW SIMULATOR

IDIA, in partnership with the BSU School of Nursing, developed and launched a new Nursing Interview Simulator in the virtual world of Blue Mars. Blue Mars is a next generation and high fidelity virtual world that uses the CryEngine game engine. Student nurses practice interviews via role-playing – using avatars with predefined health histories. http://bit.ly/riEpFb

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BALL STATE UNIVERSITY AND TU DORTMUND EXCHANGE PROGRAM IN INTERMEDIA ART

Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. This program will […]

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Virtual Middletown Living Museum in Blue Mars

The Virtual Middletown Living Museum project in Blue Mars is a simulation of the Ball Glass factory from early 20th century Muncie, Indiana. Life and conditions in the factory were one of the key elements of the Middletown Studies by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts […]

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IDIA Lab Simulations in Blue Mars

Ball State University’s Institute for Digital Intermedia Arts (IDIA) in Blue Mars is a large scale virtual simulation that showcases re-creations of artifacts and artworks in their original historical contexts, including sculptures at the 1915 Panama-Pacific International Exposition in San Francisco and a centuries-old Buddha at a Japanese temple. Through the use of such emerging […]

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Twitter Cloud

The Twitter Cloud is a visualization of real time Tweets (messages) posted on Twitter.com. The system automatically scans specified user feeds, and visualizes new messages as they arrive. This piece was programmed in Java using the Processing API. This project was also linked with the Tweet Station so users could be identified with RFID and […]

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