The IDIA offers curriculum in partnership with the Department of Art and the School of Music in the College of Fine Arts; and the Department of Architecture in the College of Architecture and Planning at Ball State University. IDIA immersive learning and emerging media experiences attract students from all disciplines to design and produce a host of interactive digital projects. Undergraduate and graduate curriculum in new media are available in Art, Music and Architecture. Several new programs are also in development.
The IDIA Immersive Seminar that involves students from across campus to work on innovative projects. Check out our recent news for descriptions of current and ongoing projects.
Immersion Projects
Interactive Virtual ChatBots IDIA Lab’s chatbots provide interactions with virtual 3D animated non-player characters (NPC) that can be created with customized persona profiles. Users can converse with NPCs via voice or text input, where the virtual characters use artificial intelligence to assess the tone of the conversation and reflect simulated responses with facial animation, gesture, […]
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Virtual Elementary School The Maryknoll Virtual School, created by the IDIA Lab, is a digital twin simulation of a parochial elementary school in Honolulu, HI. The virtual school provides an environment for students and teachers to remotely engage in collaborative real time lectures and conversations in a multiplayer, avatar based teaching environment. The application also […]
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Smithsonian VR Exhibition BSU IDIA Lab developed Virtual Milestones of Flight, an immersive head mounted display prototype designed for the permanent exhibition at the Smithsonian Air and Space Museum in Washington, DC. Both the exhibition and simulation celebrate selections of the most significant airplanes, rockets, and spacecraft in history. Some of these craft incorporated into […]
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NFS Funded Virtual Simulation of Hadrian’s Villa IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia […]
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Research
The IDIA is utilizing the open source Augmented Reality toolkit to explore possible applications of AR in the educational and art realms. Of particular interest is the use of AR in architecture to effectively evaluate students’ white models in a group setting. Dave Schultz demonstrates the use of AR to display 3D architectural models. Dave […]
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Ball State University’s Institute for Digital Intermedia Arts (IDIA) has produced a bridging toolset, linking the multi-user virtual environment of Second Life with Blackboard Learn – providing a unified, secure and fluid hybrid learning experience. This project is funded by the Blackboard Greenhouse Grant for Virtual Worlds and has produced an open-source Building Block. IDIA […]
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The Aesthetic Camera Project was designed to deliver digital cinema curriculum through Second Life – an online virtual world. This intensive research and development project was hatched through a partnership between the College of Fine Arts, the Center for Media Design, and Information Technology. Students learn the techniques of filmmaking in this 3D collaborative multi-user […]
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interActivity was a collaborative art system at the Ball State University Art Museum on February 25th 2007. It was hosted in conjunction with the Engaging Technology exhibit run by the newly minted IDIAA. Links interActivity News Items: Between Two Worlds:Virtuality in Arts and Teaching IDIA at Philips HighTech Campus during Dutch Design Week IDIA is […]
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