The Unity Mobile Controller would allow us to have a Unity project running on a PC, and users would be able to download an app that turns their smart phone into the controller. This allows for the project running on the PC to show the player and the smart to display the controls and other information (such as maps, menus, etc.). It’s still in a research/prototyping stage right now.
Person holding a smartphone and interacting with a square pattern on the screen, seated at a desk with a keyboard in the background.
A person holds a smartphone displaying a simple interface with a red dot, in front of a monitor showing a similar graphic. The IDIA Lab logo is visible on the screen.
Unity development interface showing a 3D scene with terrain, a top-down view, a project file explorer, and inspector panels. The Idiolab logo is visible in the lower right corner.
Screenshot of the Unity game engine interface showing a 3D scene with red cubes and panels displaying hierarchy, inspector, and scene views.
A 3D simulation interface shows three red cubes on a flat white surface, with a blue border and a toolbar at the top. A watermark with IDIALAB is in the bottom right corner.
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