Academic

The IDIA offers curriculum in partnership with the Department of Art and the School of Music in the College of Fine Arts; and the Department of Architecture in the College of Architecture and Planning at Ball State University. IDIA immersive learning and emerging media experiences attract students from all disciplines to design and produce a host of interactive digital projects. Undergraduate and graduate curriculum in new media are available in Art, Music and Architecture. Several new programs are also in development.

Curriculum and Facilities

The IDIA Immersive Seminar that involves students from across campus to work on innovative projects. Check out our recent news for descriptions of current and ongoing projects.

Immersion Projects

Smithsonian and National Park Service Presentations

Vice-President of Information Technology, Phil Repp and IDIA Lab Director, John Fillwalk traveled to Washington, D.C. to present Ball State projects in electronic field trips, virtual worlds and hybrid design to several federal organizations. Meetings included a presentation at the Smithsonian Institution Building on the National Mall to representatives from all the Smithsonian Museums and […]

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VIRTUAL COURTROOM SIMULATOR

IDIA is collaborating with BSU’s Brandy and Greg Rocheleau from the Department of Criminal Justice and Criminology on the production of a Virtual Courtroom. The project, funded by BSU’s Women of Beneficence, is a program designed to allow students in designated criminal justice classrooms to participate in courtroom simulations through the use of avatars to […]

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Virtual Escape Room

IDIA Lab is working on a Virtual Escape Room project for Ball State University College of Health. Project will launch in the fall semester. In this collaboration we are developing a virtual multi-user escape room. Escape rooms employ innovative learning strategies such as problem-based, immersive learning, role play, and game principles to improve teamwork, communication and […]

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EVAC+ Virtual Disaster Simulator

IDIA Lab partnered with physicians at the Seattle Children’s Hospital to develop a virtual simulator to train staff in the case of various disasters. The EVAC+ Virtual Disaster Simulator leverages virtual reality to train health care providers to react quickly and effectively to unexpected events that threaten patient safety. It was developed after pilot live simulations, user […]

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Research

Augmented Reality Research

The IDIA is utilizing the open source Augmented Reality toolkit to explore possible applications of AR in the educational and art realms.  Of particular interest is the use of AR in architecture to effectively evaluate students’ white models in a group setting. Dave Schultz demonstrates the use of AR to display 3D architectural models. Dave […]

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IDIA Blackboard Greenhouse Grant for Virtual Worlds

Ball State University’s Institute for Digital Intermedia Arts (IDIA) has produced a bridging toolset, linking the multi-user virtual environment of Second Life with Blackboard Learn – providing a unified, secure and fluid hybrid learning experience. This project is funded by the Blackboard Greenhouse Grant for Virtual Worlds and has produced an open-source Building Block. IDIA […]

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Digital Cinema Arts in the Virtual World, The Aesthetic Camera Project

The Aesthetic Camera Project was designed to deliver digital cinema curriculum through Second Life – an online virtual world. This intensive research and development project was hatched through a partnership between the College of Fine Arts, the Center for Media Design, and Information Technology. Students learn the techniques of filmmaking in this 3D collaborative multi-user […]

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interActivity

interActivity was a collaborative art system at the Ball State University Art Museum on February 25th 2007. It was hosted in conjunction with the Engaging Technology exhibit run by the newly minted IDIAA. Links interActivity News Items: Between Two Worlds:Virtuality in Arts and Teaching IDIA at Philips HighTech Campus during Dutch Design Week IDIA is […]

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