Academic

The IDIA offers curriculum in partnership with the Department of Art and the School of Music in the College of Fine Arts; and the Department of Architecture in the College of Architecture and Planning at Ball State University. IDIA immersive learning and emerging media experiences attract students from all disciplines to design and produce a host of interactive digital projects. Undergraduate and graduate curriculum in new media are available in Art, Music and Architecture. Several new programs are also in development.

Curriculum and Facilities

The IDIA Immersive Seminar that involves students from across campus to work on innovative projects. Check out our recent news for descriptions of current and ongoing projects.

Immersion Projects

Museum Scanning Project

The IDIA Seminar’s current project focuses on virtually recreating the original settings of various sculptures found throughout the Ball State University Museum of Art. The project focused on scanning five different sculptures using a 3D laser scanner. This project has allowed Ball State students to get involved with 3D scanning by learning the method, techniques […]

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NURSING INTERVIEW SIMULATOR

IDIA, in partnership with the BSU School of Nursing, developed and launched a new Nursing Interview Simulator in the virtual world of Blue Mars. Blue Mars is a next generation and high fidelity virtual world that uses the CryEngine game engine. Student nurses practice interviews via role-playing – using avatars with predefined health histories. http://bit.ly/riEpFb

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Microsoft Surface Museum Collection Portal

The IDIA has assembled an interdisciplinary group of students, faculty and industry experts in a significant interactive information portal for the Ball State University Museum of Art (BSUMA).  The IDIA team is developing an innovative touch-based interface to navigate the collection, employing and integrating Microsoft Surface with the Museum’s database.  The Surface will afford Museum […]

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MMFX/IMA Interactive Project

IDIA is creating a media rich interactive digital kiosk for the Digital Fabrication Institute’s MMFX Exhibit hosted by the Indianapolis Museum of Art. Students participating in the IDIA Immersion Seminar in Virtual Worlds are developing the interactive interface, which will act as a station within the exhibit where viewers can attain additional biographical and portfolio […]

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Research

Augmented Reality Research

The IDIA is utilizing the open source Augmented Reality toolkit to explore possible applications of AR in the educational and art realms.  Of particular interest is the use of AR in architecture to effectively evaluate students’ white models in a group setting. Dave Schultz demonstrates the use of AR to display 3D architectural models. Dave […]

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IDIA Blackboard Greenhouse Grant for Virtual Worlds

Ball State University’s Institute for Digital Intermedia Arts (IDIA) has produced a bridging toolset, linking the multi-user virtual environment of Second Life with Blackboard Learn – providing a unified, secure and fluid hybrid learning experience. This project is funded by the Blackboard Greenhouse Grant for Virtual Worlds and has produced an open-source Building Block. IDIA […]

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Digital Cinema Arts in the Virtual World, The Aesthetic Camera Project

The Aesthetic Camera Project was designed to deliver digital cinema curriculum through Second Life – an online virtual world. This intensive research and development project was hatched through a partnership between the College of Fine Arts, the Center for Media Design, and Information Technology. Students learn the techniques of filmmaking in this 3D collaborative multi-user […]

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interActivity

interActivity was a collaborative art system at the Ball State University Art Museum on February 25th 2007. It was hosted in conjunction with the Engaging Technology exhibit run by the newly minted IDIAA. Links interActivity News Items: Between Two Worlds:Virtuality in Arts and Teaching IDIA at Philips HighTech Campus during Dutch Design Week IDIA is […]

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