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The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University explores the intersection between the arts, sciences, and humanities using a broad range of technologies. Founded in 2005, IDIA Lab has been designing scholarly, creative, teaching and learning projects that investigate virtual reality, human computer interface (HCI), augmented reality, mobile apps, interactive artworks, immersive environments, head mounted display, visualization and 3D simulation. The IDIA Lab studios were initially incubated through the Eli Lilly Endowment’s Digital Media Initiative as part of two generous grants to the University. IDIA Lab’s research facilities include five distinct labs – IDIA Lab, CAVE Lab, DOME Lab, HCI Lab, and SIM Lab – all working in concert with tour partner, the Digital Scholarship Lab (DSL). The labs’ faculty, staff and students develop projects in collaboration with a cohort of international clients in this innovative initiative that investigates the forefront of emergent design, expression and learning.


trans|form

trans|form An interactive intermedia installation Michael Pounds John Fillwalk Jesse Allison   “Trans|form” is an interactive sound sculpture consisting of five metal plates with attached mechanical transducers that vibrate the metal according to audio signals sent from the computer. Signals sent from the computer are resonated according to the physical properties of the metal plates. […]

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RFID-Linked 3D Media Interface

The project allows the user to manipulate a digital world with wireless objects. Through the use of Radio Frequency Identification Devices (RFID), the virtual world can detect the presence of real-world objects and use them to manipulate its own attributes. In the case of this project, physical cubes link the user with virtual cubes within […]

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MMFX/IMA Interactive Project

IDIA is creating a media rich interactive digital kiosk for the Digital Fabrication Institute’s MMFX Exhibit hosted by the Indianapolis Museum of Art. Students participating in the IDIA Immersion Seminar in Virtual Worlds are developing the interactive interface, which will act as a station within the exhibit where viewers can attain additional biographical and portfolio […]

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[un]wired

[un]wired by Jesse Allison, John Fillwalk and Keith Kothman is a processing network visualizer that responds to interactions from personal radio-frequency devices such as mobile phones, WiFi signals, Bluetooth signals and car-key fobs. It tracks real-time statistical information from wireless access points (designed for seamless handoff of moving wireless traffic, like a cell phone network), […]

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Intermedia Artist Timeline

This device was designed to take you on a journey through the history of intermedia art. The kiosk, made by the IDIA in collaboration with the Institute for Digital Fabrication at Ball State University, allows the user to interact using hand gestures to move through the timeline. The work includes a short bio, image and […]

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Flickr Gettr: IDIA Featured in IUPUI Intermedia Festival

Jesse Allison and John Fillwalk exhibited their interactive virtual worlds installation, Flickr Gettr at the IUPUI Intermedia Festival held on April 23-25 in Indianapolis. The festival had over 100 international performers from across the arts. For more information, Please visit, http://music.iupui.edu/intermedia/

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interActivity: IDIA at Philips HighTech Campus during Dutch Design Week

TRAVERSAL FOR EINDHOVEN during Dutch Design Week Collaboration with IDIA Lab and MAD Emergent Art Center IDIA Lab John Fillwalk and Jesse Allison MAD Emergent Art Center Rien Daamen and Réné Paré October 17-25, 2009 15-21 SLT live daily through the 25th Virtual location http://slurl.com/secondlife/Ball%20State%20University2/181/128/21 Physical location: Philips HighTech Campus and NatLab in Eindhoven, Nederlands http://www.hightechcampus.nl/ ‘Traversal for […]

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