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The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University explores the intersection between the arts, sciences, and humanities using a broad range of technologies. Founded in 2005, IDIA Lab has been designing scholarly, creative, teaching and learning projects that investigate virtual reality, human computer interface (HCI), augmented reality, mobile apps, interactive artworks, immersive environments, head mounted display, visualization and 3D simulation. The IDIA Lab studios were initially incubated through the Eli Lilly Endowment’s Digital Media Initiative as part of two generous grants to the University. IDIA Lab’s research facilities include five distinct labs – IDIA Lab, CAVE Lab, DOME Lab, HCI Lab, and SIM Lab – all working in concert with tour partner, the Digital Scholarship Lab (DSL). The labs’ faculty, staff and students develop projects in collaboration with a cohort of international clients in this innovative initiative that investigates the forefront of emergent design, expression and learning.


VIRTUAL INSTRUMENT 3D UI

ChromaChord utilizes a combination of the Oculus Rift headset and an attached Leap Motion controller to create an immersive 3D VMI environment. The Oculus Rift provides a three-paneled visual interface, through Unity, that allows the users to access different component windows of the instrument (simply by turning their head), while the Leap Motion Controller allows […]

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GIS PAPER: DEEP MAPPING

BSU’s James Connolly, Director, Center for Middletown Studies and John Fillwalk, Director, IDIA Lab presented their joint paper at the 30th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems in Seattle, WA. This paper explored innovations in visualizing data in immersive 3D environments associated with the newly launched Deep Mapping Middletown project. Lead […]

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VR Furniture System

Virtual and on-demand multi-user furniture system for hybrid reality collaborations.Demonstration of real time deployment of virtual furniture to support simulation of various small group and large group spontaneous interactions. Also demo of hybrid reality telepresence system. The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University explores the intersection between the arts, sciences, […]

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Virtual Companion: Indianapolis

Virtual Monument Circle is a mobile application that uses historic photographs and maps of downtown Indianapolis, IN to create an immersive interpretation of various historic phases of the city center. This project is a prototype for a larger potential city-wide endeavor bringing to life significant neighborhoods and sites within the city. It is developed as […]

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Virtual Companion: Columbus

IDIA Lab – in collaboration with BSU Assistant Professor of Architecture, Kristin Barry – has  designed the cultural heritage mobile application, Virtual Columbus Experience – allowing users to virtually tour the rich architectural history of Columbus, Indiana. This locative mobile app was produced with fellowship support of Ball State University’s Digital Scholarship Lab. Though a […]

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Sinespace Gallery Designer

IDIA Lab has created a virtual gallery design system in partnership with virtual world creator Sinespace. Sinespace, a multi-user virtual world platform based in the UK, contacted IDIA to design this system for their new virtual environment. The Gallery Designer isan easy to use system to dynamically create gallery and museum exhibitions on the fly […]

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Wright Brothers Workshop

IDIA Lab has created a virtual simulation of the Wright Brothers bicycle shop in Dayton, OH for the HTC Vive headset and SteamVR. The environment is a recreation of the Wright Cycle Company, on South Williams Street in Dayton was built in 1886 and is a US National Historic Landmark and on the National Register […]

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EVAC+ Virtual Disaster Simulator

IDIA Lab partnered with physicians at the Seattle Children’s Hospital to develop a virtual simulator to train staff in the case of various disasters. The EVAC+ Virtual Disaster Simulator leverages virtual reality to train health care providers to react quickly and effectively to unexpected events that threaten patient safety. It was developed after pilot live simulations, user […]

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Virtual World Heritage Ohio

Ball State University and Ohio History Council Sponsored by the Office of Digital Humanities, National Endowment for the Humanities The public will be able to explore the prehistoric Newark Earthworks in Ohio the way they appeared 2,000 years ago. Funded by the National Endowment for the Humanities’ Office of Digital Humanities, this interactive 3D simulation […]

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Apollo 11 VR on Steam

Apollo 11 VR is a first person experience of the interior of the 1969 Command Module. Explore the cockpit firsthand in an authentic model of the interior based on scans from the Smithsonian. This is the 50th anniversary of the historic landing where Buzz Aldrin and Neal Armstrong walked on the surface of the moon […]

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ATK Procedural Audio Library

ATK (Audio Tool Kit) is a demo of ATK-Sharp, a procedural audio generation library. ATK contains four example sound scripts that developers can use as a reference to script their own custom sounds. Download now from the Unity Asset Store! Why use procedural audio? Using procedurally-generated audio instead of pre-made audio files has two main benefits: 1. Build […]

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BALL STATE UNIVERSITY AND TU DORTMUND EXCHANGE PROGRAM IN INTERMEDIA ART

Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. This program will […]

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IDIA Lab Featured on WTHR News for Virtual Reality research

The future of home entertainment is taking a giant step forward into the world of virtual reality. More devices are hitting the market that transform the way we look at the world around us, and a group of developers at Ball State is on the cutting edge. It’s something we experienced first-hand at Ball State […]

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Solar System and Jupiter App

Explore the solar system by touch and augmented reality. New app for iOS, Android and Oculus Rift designed by BSU’s IDIA Lab allows users to learn about our sun and planets – and their moons. Physical museum objects trigger augmented experiences of each planet, providing deeper context and understanding. View the moon’s orbits, examine each […]

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Launch of Virtual Companion iOS app by IDIA Lab

Learn how modern technology can shape our understanding of the past during a special program at Mounds State Park on Saturday, Nov. 14. Visitors to the 1 p.m. program will join park naturalist Kelley Morgan to learn about modern technologies that help archaeologists and historians bring the past to life. During the second half, director […]

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Buffalo Bill’s Wild West gets a virtual makeover

Digital artists from Ball State’s IDIA Lab built their virtual simulation of Buffalo Bill’s Wild West with the Unity 3-D gaming platform along with custom software created by the lab. Cowboys and Indians captivated the country when Buffalo Bill’s Wild West rolled through America in the late 1800s and early 1900s. More than a century […]

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CAVE

CAVE is an immersive 270° panorama screen primarily used for presentations to large groups of students. OmniFocus projection maximizes the shadow-free zone in our installation of the Elumenati‘s 8m GeoDome Panorama, so up to 40 people can share the space. Without headsets, the shared space sets the stage for spontaneous interactions with the content and one another. […]

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IDIA Lab’s SIMviolin to be auctioned off for fundraiser

IDIA Lab Staff Chris Harrison, Dan Eisinger, Blake Boucher, Trevor Danehy and Andy Hesick worked with Director John Fillwalk in designing and building a 3D scanned and laser printed violin – playable by gesture using custom, self-contained electronics. Bid here: https://qtego.net/qlink/emens.php   MUNCIE – For anybody who has ever dreamed of playing the violin, but found […]

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Augmented Reality Art

Augmented Reality Art MaelStrom AR is an augmented reality installation designed by artist John Fillwalk in collaboration with IDIA Lab (Neil Zehr, Aaron Anderson, and David Rodriguez). This work visualizes live weather data from Washington DC to inform virtual wind direction and speed. This data affects the creation of virtual paper airplanes/messages that fall from […]

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Temple of Artemis: Wonder of the Ancient World

IDIA Lab was contracted by digital humanities scholars at UCLA to design and build a virtual simulation of the Temple of Artemis, one of the Wonders of the Ancient World, This massive Greek temple, four times the size of the Parthenon lies in ruin in present-day Turkey. This simulation incorporates our CelestialEngine with accurately positions […]

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