NSF Virtual Teaching Simulator
The College of Architecture and Planning’s IDIA Lab creates technological innovation in the arts, sciences, and humanities. The Lab engages students, staff, scholars and clients in collaborative projects including 3D, virtual reality and mobile applications. This newsletter includes updates on current IDIA Lab projects including an augmented reality visitor experience application for Mesa Verde National […]
Read More About NSF Virtual Teaching SimulatorThe Firefly Effect
A virtual social installation by John Fillwalk, IDIA Lab and Jody Naderi, CAP This work, designed specifically for Nuit Blanche Toronto activates a locative field in which participants engage in dynamic social experience. Individual users of the app interact with a dynamic feedback system allowing them to find the cadence of a contemplative walk. Participants […]
Read More About The Firefly Effecttrans|form
trans|form An interactive intermedia installation Michael Pounds John Fillwalk Jesse Allison “Trans|form” is an interactive sound sculpture consisting of five metal plates with attached mechanical transducers that vibrate the metal according to audio signals sent from the computer. Signals sent from the computer are resonated according to the physical properties of the metal plates. […]
Read More About trans|formHistory Channel’s The Universe Features Virtual Stonehenge
IDIA Lab has developed a simulation of Stonehenge in Unity 3D which illustrates the various stages of construction and celestial alignments in an interactive virtual simulator. The project incorporates IDIA Lab’s CelestialEngine which uses NASA JPL data to accurately position the sun, moon and visible planets – correcting for changes in time in the Earth’s […]
Read More About History Channel’s The Universe Features Virtual StonehengeNSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLA
NFS Funded Virtual Simulation of Hadrian’s Villa IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia […]
Read More About NSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLAFinal Wisdom I: Interactive Haptic Poetry Installation at SIGGRAPH 2010
Final Wisdom I is an interactive installation engaging viewers in a sensory exploration of temporal and spatialized poetry. Participants manipulate imagery, sound and language through their gesture, touch and proximity. The work is engaged through a framework of cameras and sensors that react to heat, position, and capacitance – presenting a shifting environment of reactive media and haptics. Final Wisdom I is the […]
Read More About Final Wisdom I: Interactive Haptic Poetry Installation at SIGGRAPH 2010The History Channel’s The Universe, Ancient Mysteries Solved: Roman Engineering
John Fillwalk, director of the Institute for Digital Intermedia Arts and senior director of the university’s Hybrid Design Technologies initiative, was interviewed for the History Channel’s “The Universe.” The episode, which aired 9 p.m. May 23, featured the IDIA Lab’s digital recreation of ancient Roman structures. For the season finale of its popular program “The […]
Read More About The History Channel’s The Universe, Ancient Mysteries Solved: Roman EngineeringApollo 11 Simulation for International MoonBase Alliance
A 3D simulation of an Apollo 11 landing was produced for International MoonBase Alliance and ImmersiveWorlds, LLC. by IDIA Lab. About IMA The International MoonBase Alliance (IMA) is an association comprised of leading scientists, educators, and entrepreneurs from space agencies and industries worldwide to advance the development and implementation of an international base on the […]
Read More About Apollo 11 Simulation for International MoonBase AllianceNEWARK MOUNDS SIMULATION
Ball State’s Institute for Digital Intermedia Arts (IDIA Lab) and the Applied Anthropology Laboratories (AAL) have created a web-based virtual world that interprets the earthworks in their era of construction. The sky is simulated with accurate celestial bodies using data from NASA’s Jet Propulsion Laboratory to allow users to view the moon and sun as […]
Read More About NEWARK MOUNDS SIMULATIONBall State University’s IDIA Lab is granted rights to Blue Mars virtual world technology from Avatar Reality
Ball State University’s IDIA Lab is granted rights to Blue Mars virtual world technology from Avatar Reality http://bit.ly/BSU_BlueMars Ball State granted rights to develop $10 million Blue Mars virtual world technology (3/5/2012) Ball State granted rights to develop $10 million Blue Mars virtual world technology (3/5/2012) A digital laser scan of a centuries-old Buddha (above) and […]
Read More About Ball State University’s IDIA Lab is granted rights to Blue Mars virtual world technology from Avatar RealityOld Planetarium + Cutting Edge Studio
OLD PLANETARIUM REVAMPED INTO CUTTING-EDGE STUDIO Months after the opening of the Charles W. Brown Planetarium, Ball State has found a new use for its almost 50-year-old predecessor. The dome-shaped room in the basement of the Cooper Science Complex has become a production facility dedicated to developing new shows for planetariums nationwide. “This is an […]
Read More About Old Planetarium + Cutting Edge StudioDr. Bernard Frischer Lecture: Rome Reborn: 3D Reconstructions as Tools for Discovery
Bernard Frischer is a digital archaeologist who writes about virtual heritage, Classics, and the survival of the classical world. He received his Ph.D. in Classics from the University of Heidelberg. He followed his doctoral work in Germany with a two-year postdoc at the American Academy in Rome, where he studied Roman topography and archaeology. Dr. […]
Read More About Dr. Bernard Frischer Lecture: Rome Reborn: 3D Reconstructions as Tools for DiscoveryNATIONAL AWARD: VIRTUAL ESCAPE ROOM
The BSU College of Health and CAP’s IDIA Lab were honored with a national award for their collaborative virtual escape room project. The serious game, “The Case of the Kidnapped Healthcare Professionals: Virtual Escape Room” was selected to receive the 2023 Creativity in Practice and Education Award from the National Academies of Practice (NAP). BSU’s […]
Read More About NATIONAL AWARD: VIRTUAL ESCAPE ROOMFlickr Gettr: IDIA performs at the International Annual Science and Technology Festival in India
John Fillwalk and Jesse Allison travelled to Mumbai, India for the International Annual Science and Technology Festival, January 22-24, to exhibit the Institute for Digital Intermedia Arts’ (IDIA) “Flickr Getter” installation. The festival, the largest of its kind in Asia, hosted more than 65,000 attendees. In addition to exhibitions such as “Flickr Getter”, the festival […]
Read More About Flickr Gettr: IDIA performs at the International Annual Science and Technology Festival in IndiaSmithsonian and National Park Service Presentations
Vice-President of Information Technology, Phil Repp and IDIA Lab Director, John Fillwalk traveled to Washington, D.C. to present Ball State projects in electronic field trips, virtual worlds and hybrid design to several federal organizations. Meetings included a presentation at the Smithsonian Institution Building on the National Mall to representatives from all the Smithsonian Museums and […]
Read More About Smithsonian and National Park Service PresentationsNewton’s Cenotaph in VR
Appeared in Engadget, Variety and Motherboard Linden Lab lifted the veil on Sansar, the long awaited followup to Second Life, allowing the general public to explore VR environments that beta-testers have been creating for the platform. Among the usual suspects of ritzy nightclubs and elven cities is something unexpected. Over the summer, a group of […]
Read More About Newton’s Cenotaph in VRVIRTUAL COURTROOM SIMULATOR
IDIA is collaborating with BSU’s Brandy and Greg Rocheleau from the Department of Criminal Justice and Criminology on the production of a Virtual Courtroom. The project, funded by BSU’s Women of Beneficence, is a program designed to allow students in designated criminal justice classrooms to participate in courtroom simulations through the use of avatars to […]
Read More About VIRTUAL COURTROOM SIMULATORRUTGERS HEALTHCARE SIMULATION
IDIA is designing an interactive virtual training simulator for Rutgers University’s School of Health Professions. The project immerses students within TeamSTEPPS, Team Strategies and Tools to Enhance Performance and Patient Safety. Developed by AHRQ, the Agency for Healthcare Research and Quality, TeamSTEPPS is an interprofessional communication framework providing interdisciplinary collaboration and teamwork tools aimed at […]
Read More About RUTGERS HEALTHCARE SIMULATIONACADEMY OF DIETETICS AND NUTRITION
The IDIA Lab was contracted by the Academy of Nutrition and Dietetics – home of the Food Pyramid – to develop a dietetics occupational simulator. The simulator employs branched dialogue scenarios to train students in the process of an intake experience within a hospital clinic. This particular simulation walks through an interaction with a family […]
Read More About ACADEMY OF DIETETICS AND NUTRITION