The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University explores the intersection between the arts, sciences, and humanities. Founded in 2005, the IDIA Lab is centered in the BSU College of Architecture and Planning. Working with clients worldwide, the lab designs scholarly, creative, and learning projects that investigate a wide range of emerging technologies, including virtual reality, augmented reality, mobile apps, interactive art, museum exhibitions, and 3D animation.
Launch of Virtual Companion iOS app by IDIA Lab
Learn how modern technology can shape our understanding of the past during a special program at Mounds State Park on Saturday, Nov. 14. Visitors to the 1 p.m. program will join park naturalist Kelley Morgan to learn about modern technologies that help archaeologists and historians bring the past to life. During the second half, director […]
Read More About Launch of Virtual Companion iOS app by IDIA LabBuffalo Bill’s Wild West gets a virtual makeover
Digital artists from Ball State’s IDIA Lab built their virtual simulation of Buffalo Bill’s Wild West with the Unity 3-D gaming platform along with custom software created by the lab. Cowboys and Indians captivated the country when Buffalo Bill’s Wild West rolled through America in the late 1800s and early 1900s. More than a century […]
Read More About Buffalo Bill’s Wild West gets a virtual makeoverCAVE
CAVE is an immersive 270° panorama screen primarily used for presentations to large groups of students. OmniFocus projection maximizes the shadow-free zone in our installation of the Elumenati‘s 8m GeoDome Panorama, so up to 40 people can share the space. Without headsets, the shared space sets the stage for spontaneous interactions with the content and one another. […]
Read More About CAVEIDIA Lab’s SIMviolin to be auctioned off for fundraiser
IDIA Lab Staff Chris Harrison, Dan Eisinger, Blake Boucher, Trevor Danehy and Andy Hesick worked with Director John Fillwalk in designing and building a 3D scanned and laser printed violin – playable by gesture using custom, self-contained electronics. Bid here: https://qtego.net/qlink/emens.php MUNCIE – For anybody who has ever dreamed of playing the violin, but found […]
Read More About IDIA Lab’s SIMviolin to be auctioned off for fundraiserAugmented Reality Art
Augmented Reality Art MaelStrom AR is an augmented reality installation designed by artist John Fillwalk in collaboration with IDIA Lab (Neil Zehr, Aaron Anderson, and David Rodriguez). This work visualizes live weather data from Washington DC to inform virtual wind direction and speed. This data affects the creation of virtual paper airplanes/messages that fall from […]
Read More About Augmented Reality ArtTemple of Artemis: Wonder of the Ancient World
IDIA Lab was contracted by digital humanities scholars at UCLA to design and build a virtual simulation of the Temple of Artemis, one of the Wonders of the Ancient World, This massive Greek temple, four times the size of the Parthenon lies in ruin in present-day Turkey. This simulation incorporates our CelestialEngine with accurately positions […]
Read More About Temple of Artemis: Wonder of the Ancient WorldREDgrid: BSU Virtual World for Teaching & Learning
IDIA is pleased to announce REDgrid – a 3D virtual campus to support the educational mission of faculty, staff and students. Ball State community members can use it for free as a virtual gathering space including classroom instruction, small group meetings, presentations, panel discussions, or performances. It is a secure environment hosted and managed solely […]
Read More About REDgrid: BSU Virtual World for Teaching & LearningIDIA Lab wins the Bronze Medal at iENA Exposition in Nuremberg, Germany
IDIA Lab’s Virtual Pantheon/Kinect project in Blue Mars and our occupational simulation for Alzheimer’s patients won the Bronze Medal at the iENA International Trade Fair for Ideas, Inventions and New Products in Nuremberg, Germany. http://www.iena.de/en/home.html The Virtual Pantheon Project in Blue Mars is a multi-user simulation of the Roman Pantheon and its surroundings as it […]
Read More About IDIA Lab wins the Bronze Medal at iENA Exposition in Nuremberg, GermanyVirtual Roman Pantheon
The Pantheon is the best-preserved architectural monument of ancient Rome. This simulation by BSU’s IDIA Lab represents the Pantheon and its surrounds as it may have appeared in 320 AD. Visitors to this simulation can tour the vicinity, learning about the history, function and solar alignments through an interactive heads up display created for this […]
Read More About Virtual Roman PantheonVirtual Art Museum and Virtual Collaboration Center Projects in AvayaLive Engage
The IDIA Lab has developed two new simulations for AvayaLive Engage – a multi-user virtual world platform based on the Unreal Game Engine. The virtual collaboration Center is a multi-use teaching and learning facility prototype for use by large and small groups containing rich media and collaboration tools including desktop sharing, presentations, drop box, white […]
Read More About Virtual Art Museum and Virtual Collaboration Center Projects in AvayaLive EngageVirtual Nursing Simulator
HDT and IDIA Lab have developed a next generation, high-fidelity Virtual Nursing Simulator in the game engine of Unity 3D for testing by the Ball State University School of Nursing. Students will practice interviews via role-playing – employing avatars with predefined health histories. The simulator introduces our new media tools within the environment including the […]
Read More About Virtual Nursing SimulatorNational Endowment for the Humanities: Advanced Topics in the Digital Humanities Summer Institute 2013
IDIA Lab Director John Fillwalk will be presenting at the National Endowment for the Humanities: Advanced Topics in the Digital Humanities Summer Institute 2013 sponsored by the Center for Digital Initiatives at University of Arkansas. About & Schedule This NEH Summer Institute for Advanced Topics in the Digital Humanities will take place from June 17, 2013 – July […]
Read More About National Endowment for the Humanities: Advanced Topics in the Digital Humanities Summer Institute 2013“Designing the Unbundling of Courses” for the American Association of Nursing
A presentation by Jo Ann Gora, President of Ball State University; Phil Repp, Vice-President of Information Technology; Linda Sweigart, BSU Nursing Faculty; and John Fillwalk, IDIA Lab Director on March 21st 2013 to the American Association of Colleges of Nursing. A presentation that examines how universities, like Ball State University, use emerging technologies to enrich and […]
Read More About “Designing the Unbundling of Courses” for the American Association of NursingIzapa Group F Ballcourt Solar Simulation
Mayan Solar Simulator Izapa Group F Ballcourt We have applied our Virtual Solar Simulator to a simple white model build of the pre-Columbian ballcourt in Group F at the Izapa site in Chiapas, Mexico. Izapa is considered to be the birthplace of the Mayan Long Count, which ends its cycle today on December 21st, 2012 – […]
Read More About Izapa Group F Ballcourt Solar SimulationVirtual Artworks
Virtual Artworks http://www.idialabprojects.org/displacedresonance/virtual.html PROXY John Fillwalk with Michael Olson, Composer and IDIA Lab. 2012. In the virtual installation, PROXY, visitors shape the construction of a sculptural and sonic response to the virtual museum. The work progresses to form, eventually transforming to become structural support for the building. When multiple users are in the environment, their avatars […]
Read More About Virtual ArtworksNURSING INTERVIEW SIMULATOR
IDIA, in partnership with the BSU School of Nursing, developed and launched a new Nursing Interview Simulator in the virtual world of Blue Mars. Blue Mars is a next generation and high fidelity virtual world that uses the CryEngine game engine. Student nurses practice interviews via role-playing – using avatars with predefined health histories. http://bit.ly/riEpFb
Read More About NURSING INTERVIEW SIMULATORVirtual Middletown Living Museum in Blue Mars
The Virtual Middletown Living Museum project in Blue Mars is a simulation of the Ball Glass factory from early 20th century Muncie, Indiana. Life and conditions in the factory were one of the key elements of the Middletown Studies by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts […]
Read More About Virtual Middletown Living Museum in Blue MarsIDIA Lab Simulations in Blue Mars
Ball State University’s Institute for Digital Intermedia Arts (IDIA) in Blue Mars is a large scale virtual simulation that showcases re-creations of artifacts and artworks in their original historical contexts, including sculptures at the 1915 Panama-Pacific International Exposition in San Francisco and a centuries-old Buddha at a Japanese temple. Through the use of such emerging […]
Read More About IDIA Lab Simulations in Blue Mars3D Point Cloud Laser Scanning
From a seashell to auditorium, laser-scanning can capture the objects and spaces we inhabit and convert them into a digital model. The IDIA scans a range of small or large scale 3D objects using facilities and equipment shared with the SimLab in the College of Architecture and Planning and supported by the Office of Information […]
Read More About 3D Point Cloud Laser ScanningMicrosoft Surface Museum Collection Portal
The IDIA has assembled an interdisciplinary group of students, faculty and industry experts in a significant interactive information portal for the Ball State University Museum of Art (BSUMA). The IDIA team is developing an innovative touch-based interface to navigate the collection, employing and integrating Microsoft Surface with the Museum’s database. The Surface will afford Museum […]
Read More About Microsoft Surface Museum Collection Portal