Services

IDIA leverages its expertise in visualization, simulation, interface design, games and virtual reality in providing clients custom solutions in a wide range of services and products. Please contact us to discuss your needs.

Virtual Worlds

Virtual worlds are three-dimensional environments that can provide compelling shared experiences for their users. These immersive spaces can connect to social networks, web-services, media and data to bridge into an entire universe of external content. We have developed scores of projects in virtual worlds and game engines including CryEngine, Unity 3D, Blue Mars, Jibe, Second Life, Open Simulator, and Quest 3D.

The virtual world workflow begins in Maya 3D, or other industry standard animation software packages used in visualization industries – where the geometries are proportioned and prepared to receive textures. The models are then brought into Unity 3D or similar game engine where the lighting, textures, real-time shadows, and physics simulations are applied. Any functionality or interactivity is then designed using the game engine’s internal scripting toolsets or external coding.

Virtual worlds and hybrid reality applications have recently been deployable and experienced on both internet browsers and mobile devices such as iPhones, Androids and tablets. As these new virtual capabilities scale down instead of up – their potential to be integrated into other hybrid experiences increases. Mobile devices are used to help us navigate, communicate, stay informed and be entertained – as these ever more powerful devices are embedded into our daily lives – they allow for a single project to be scaled for spectrum of immersive or mobile experiences. The same content from projects can now be realized as an executable, online browser, mobile device or even game consoles such as Nintendo Wii game using one production workflow.

Izapa Group F Ballcourt Solar Simulation

Mayan Solar Simulator Izapa Group F Ballcourt We have applied our Virtual Solar Simulator to a simple white model build of the pre-Columbian ballcourt in Group F at the Izapa site in Chiapas, Mexico. Izapa is considered to be the birthplace of the Mayan Long Count, which ends its cycle today on December 21st, 2012 – […]

Read More About Izapa Group F Ballcourt Solar Simulation

Virtual Middletown Living Museum in Blue Mars

The Virtual Middletown Living Museum project in Blue Mars is a simulation of the Ball Glass factory from early 20th century Muncie, Indiana. Life and conditions in the factory were one of the key elements of the Middletown Studies by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts […]

Read More About Virtual Middletown Living Museum in Blue Mars

Virtual World/Social Media Mashup: Flickr Gettr v4

IDIA Lab’s new Flickr Gettr launching soon – shared & mobile virtual world mashup artwork – preview Flickr pics here http://bit.ly/bCWQCL Flickr Gettr: Shared and Mobile Media Mashup Artwork Virtual World/Social Media Mashup: Flickr Gettr v4 The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University IDIA Labs Flickr Gettr connects the social […]

Read More About Virtual World/Social Media Mashup: Flickr Gettr v4

Interactive Simulations

Interactive solutions for desktop, internet and mobile applications. Sciences, industry, arts, learning and cultural heritage.

  • Live multi-user virtual teaching and learning simulators
  • Immersive virtual curriculum (cross platform desktop, internet and mobile)
  • Human computer interaction

Final Wisdom I: Interactive Haptic Poetry Installation at SIGGRAPH 2010

Final Wisdom I is an interactive installation engaging viewers in a sensory exploration of temporal and spatialized poetry. Participants manipulate imagery, sound and language through their gesture, touch and proximity. The work is engaged through a framework of cameras and sensors that react to heat, position, and capacitance – presenting a shifting environment of reactive media and haptics. Final Wisdom I is the […]

Read More About Final Wisdom I: Interactive Haptic Poetry Installation at SIGGRAPH 2010

Virtual Apollo 15

IDIA Lab’s Virtual Apollo 15 is a simulation of the mission which launched on July 26, 1971 from the Kennedy Space Center, at Cape Canaveral, Florida. During the launch, the S-IC did not completely shut off following staging for four seconds, creating the possibility of the spent stage banging into the S-II engines, damaging them […]

Read More About Virtual Apollo 15

Virtual Mosque Demo

Institute for Digital Intermedia Arts at Ball State University (IDIA Lab). A demonstration level featuring architecture of the Mosque. Visit Virtual Mosque Demo in Blue Mars http://blink.bluemars.com/City/IDIA_Mosque/ Virtual Mosque Demo in Blue Mars Video Walkthrough https://www.youtube.com/watch?v=UYS7Zafr0bk

Read More About Virtual Mosque Demo

Clarian Health VR Simulation

In collaboration with Clarian Health, IDIA has created a training video and interactive media to help facilitate the transition into the Ball Memorial Hospital New South Tower. How can nurses train in a new hospital wing before it is constructed? Or after it’s complete and full of patients? For help addressing the situation, hospital officials […]

Read More About Clarian Health VR Simulation

Eco-Net

“Eco-Net” is an attempt to connect wireless network data with nature by visualizing that data with plant-like structures and organic motion. Each plant represents a computer connected to the network and each IP address is displayed above the corresponding plant. Collective network activity is displayed as websites are browsed and emails are sent. This piece […]

Read More About Eco-Net

3D Visualizations

Animated 3D visualizations for science, cultural heritage, arts and industry.

  • Historic recreations
  • Medical and scientific visualizations
  • Architectural walkthroughs
  • Information visualizations
  • Scientific, data and cultural heritage animations

Museum Scanning Project

The IDIA Seminar’s current project focuses on virtually recreating the original settings of various sculptures found throughout the Ball State University Museum of Art. The project focused on scanning five different sculptures using a 3D laser scanner. This project has allowed Ball State students to get involved with 3D scanning by learning the method, techniques […]

Read More About Museum Scanning Project

Virtual Middletown Living Museum in Blue Mars

The Virtual Middletown Living Museum project in Blue Mars is a simulation of the Ball Glass factory from early 20th century Muncie, Indiana. Life and conditions in the factory were one of the key elements of the Middletown Studies by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts […]

Read More About Virtual Middletown Living Museum in Blue Mars

3D Point Cloud Laser Scanning

From a seashell to auditorium, laser-scanning can capture the objects and spaces we inhabit and convert them into a digital model. The IDIA scans a range of small or large scale 3D objects using facilities and equipment shared with the SimLab in the College of Architecture and Planning and supported by the Office of Information […]

Read More About 3D Point Cloud Laser Scanning

Microsoft Surface Museum Collection Portal

The IDIA has assembled an interdisciplinary group of students, faculty and industry experts in a significant interactive information portal for the Ball State University Museum of Art (BSUMA).  The IDIA team is developing an innovative touch-based interface to navigate the collection, employing and integrating Microsoft Surface with the Museum’s database.  The Surface will afford Museum […]

Read More About Microsoft Surface Museum Collection Portal

MMFX/IMA Interactive Project

IDIA is creating a media rich interactive digital kiosk for the Digital Fabrication Institute’s MMFX Exhibit hosted by the Indianapolis Museum of Art. Students participating in the IDIA Immersion Seminar in Virtual Worlds are developing the interactive interface, which will act as a station within the exhibit where viewers can attain additional biographical and portfolio […]

Read More About MMFX/IMA Interactive Project

Mobile

Mesa Verde Virtual Companion

Mesa Verde Virtual Companion Ball State Univeristy’s IDIA Lab has been contracted by the US Department of the Interior to develop virtual visitor experiences for the Mesa Verde National Park. The park preserves and interprets the archeological heritage of the Ancestral Pueblo people who made it their home for over 700 years, from 600 to […]

Read More About Mesa Verde Virtual Companion

Virtual Companion: Indianapolis

Virtual Monument Circle is a mobile application that uses historic photographs and maps of downtown Indianapolis, IN to create an immersive interpretation of various historic phases of the city center. This project is a prototype for a larger potential city-wide endeavor bringing to life significant neighborhoods and sites within the city. It is developed as […]

Read More About Virtual Companion: Indianapolis

Virtual Companion: Columbus

IDIA Lab – in collaboration with BSU Assistant Professor of Architecture, Kristin Barry – has  designed the cultural heritage mobile application, Virtual Columbus Experience – allowing users to virtually tour the rich architectural history of Columbus, Indiana. This locative mobile app was produced with fellowship support of Ball State University’s Digital Scholarship Lab. Though a […]

Read More About Virtual Companion: Columbus

Buffalo Bill Center of the West AR Diorama

Buffalo Bill Center of the West has contracted with IDIA Lab to create an augmented reality (AR) diorama of Buffalo Bill’s Wild West show. Guests to the museum will be able to view the physical white model. While IDIA Lab’s previous Buffalo Bill project focused on his Muncie show, this iteration explores the Ambrose Park […]

Read More About Buffalo Bill Center of the West AR Diorama

EVAC+ Virtual Disaster Simulator

IDIA Lab partnered with physicians at the Seattle Children’s Hospital to develop a virtual simulator to train staff in the case of various disasters. The EVAC+ Virtual Disaster Simulator leverages virtual reality to train health care providers to react quickly and effectively to unexpected events that threaten patient safety. It was developed after pilot live simulations, user […]

Read More About EVAC+ Virtual Disaster Simulator

Wonders of Oz is an augmented reality app

Wonders of Oz is an augmented reality application that provides users an enhanced 3D experience with the film, The Wizard of Oz. This demo app can be triggered during film (or anywhere, anytime) to deliver animated content and sound to augment the screening and share events with a live audience. Flying monkeys, the witch on […]

Read More About Wonders of Oz is an augmented reality app

Launch of Virtual Companion iOS app

Virtual Companion – custom augmented reality app employing LocusEngine, a geolocative process developed by IDIA Lab. https://idialab.org/launch-of-virtual-companion-ios-app-by-…/

Read More About Launch of Virtual Companion iOS app

Solar System and Jupiter App

Explore the solar system by touch and augmented reality. New app for iOS, Android and Oculus Rift designed by BSU’s IDIA Lab allows users to learn about our sun and planets – and their moons. Physical museum objects trigger augmented experiences of each planet, providing deeper context and understanding. View the moon’s orbits, examine each […]

Read More About Solar System and Jupiter App

Hero’s Horizons a Real-Time 3D Adventure Game

Hero’s Horizons is a real-time 3D adventure game where players can choose a character that shapes the outcomes of their own experience in learning about civic responsibility and the consequences and impact of their own actions. The game employs a graphic novel esthetic as it immerses players in the conflict and progress of improving the health of […]

Read More About Hero’s Horizons a Real-Time 3D Adventure Game

Wonders of Oz: iOS and Android app

Wonders of Oz is an augmented reality application that provides users an enhanced 3D experience with the film, The Wizard of Oz. This demo app can be triggered during film (or anywhere, anytime) to deliver animated content and sound to augment the screening and share events with a live audience. Flying monkeys, the witch on […]

Read More About Wonders of Oz: iOS and Android app