Institute for Digital Intermedia Arts
IDIA Lab
IDIA Lab’s SIMviolin to be auctioned off for fundraiser

IDIA Lab Staff Chris Harrison, Dan Eisinger, Blake Boucher, Trevor Danehy and Andy Hesick worked with Director John Fillwalk in designing and building a 3D scanned and laser printed violin – playable by gesture using custom, self-contained electronics. Bid here: https://qtego.net/qlink/emens.php   MUNCIE – For anybody who has ever dreamed of playing the violin, but found […]

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Virtual Chichen Itza

IDIA Lab’s Virtual Chichen Itza is a simulation of the large pre-Columbian city built by the Maya people of the Post-Classic era. The archaeological site is located in the municipality of Tinum, in the Mexican state of Yucatán.The layout of the Chichen Itza core site developed during its earlier phase of occupation, between 750 and […]

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Virtual Apollo 15

IDIA Lab’s Virtual Apollo 15 is a simulation of the mission which launched on July 26, 1971 from the Kennedy Space Center, at Cape Canaveral, Florida. During the launch, the S-IC did not completely shut off following staging for four seconds, creating the possibility of the spent stage banging into the S-II engines, damaging them […]

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Virtual Kitty Hawk

IDIA Lab’s Kitty Hawk is a simulation of the moment recorded in the famous photograph of the flight of the Wright Flyer (often retrospectively referred to as Flyer I or 1903 Flyer). This flyer was the first successful powered aircraft, designed and built by the Wright brothers. They flew it four times on December 17, […]

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Virtual Izapa

IDIA Lab’s Virtual Izapa, is a simulation of the site that is considered to be the birthplace of the Mayan Long Count, which ended its cycle today on December 21st, 2012 – the winter solstice. Viewed today, the site is oriented on an axis where it is aligned generally but not precisely to sunrise on […]

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Virtual Giza Necropolis

BSU IDIA Lab’s Virtual Giza Necropolis is an archaeological site on the Giza Plateau, on the outskirts of Cairo, Egypt. This complex of ancient monuments includes the three pyramids known as the Great Pyramids, the massive sculpture known as the Great Sphinx, several cemeteries, a workers’ village and an industrial complex. It is located some […]

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Virtual Mosque Demo

Institute for Digital Intermedia Arts at Ball State University (IDIA Lab). A demonstration level featuring architecture of the Mosque. Visit Virtual Mosque Demo in Blue Mars http://blink.bluemars.com/City/IDIA_Mosque/ Virtual Mosque Demo in Blue Mars Video Walkthrough https://www.youtube.com/watch?v=UYS7Zafr0bk

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Temple of Artemis: Wonder of the Ancient World

IDIA Lab was contracted by digital humanities scholars at UCLA to design and build a virtual simulation of the Temple of Artemis, one of the Wonders of the Ancient World, This massive Greek temple, four times the size of the Parthenon lies in ruin in present-day Turkey. This simulation incorporates our CelestialEngine with accurately positions […]

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Virtual Meridian of Augustus: Presentation at the Vatican’s Pontifical Academy of Archeology

IDIA Lab virtual celestial simulator and 3D interpretation of the Meridian of August in ancient Rome. Project commissioned by the Virtual World Heritage Laboratory at Indiana University, directed by Bernard Frischer. Findings presented at the Vatican’s Pontifical Academy of Archeology in Rome Thursday December 19th, 2013 A Digital Simulation of the Northern Campus Martius in […]

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Virtual Stonehenge

IDIA Lab has developed a simulation of Stonehenge in Unity 3D which illustrates the various stages of construction and celestial alignments in an interactive virtual simulator. The project incorporates IDIA Lab’s CelestialEngine which uses NASA JPL data to accurately position the sun, moon and visible planets – correcting for changes in time in the Earth’s […]

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Virtual Hadrian’s Villa

[NEW] Hadrian’s Villa Canopus Virtual World (multi-player version): http://idialabprojects.org/hv/canopus/canopus_public.html Hadrian’s Villa Canopus Virtual World (single-player version): http://idialabprojects.org/hv/hvopening.html IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project has been produced in collaboration with the […]

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IDIA Lab wins the Bronze Medal at iENA Exposition in Nuremberg, Germany

IDIA Lab’s Virtual Pantheon/Kinect project in Blue Mars and our occupational simulation for Alzheimer’s patients won the Bronze Medal at the iENA International Trade Fair for Ideas, Inventions and New Products in Nuremberg, Germany. http://www.iena.de/en/home.html The Virtual Pantheon Project in Blue Mars is a multi-user simulation of the Roman Pantheon and its surroundings as it […]

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oneWAPIHANNE: White River data Visualization

oneWAPIHANNE is an interactive artwork visualizing live streaming data from water stations along the White River in Indiana. The stations are installed and monitored by the United States Geological Survey [USGS] – reporting the current gauge height and water speed over time. The visualization graphically represents each stations’ data in their entirety or individually – […]

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VBAM: VIRTUAL BROAD ART MUSEUM COMMISSION

Press Release View the VBAM project VBAM Introductory Lecture     John Fillwalk and the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University were commissioned to design and build a virtual museum artworks for the Eli and Edythe Broad Art Museum in East Lansing, MI. The physical Museum, was designed by architect […]

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Virtual Roman Pantheon in Blue Mars / CryEngine

The Pantheon is the best-preserved architectural monument of ancient Rome. This simulation by BSU’s IDIA Lab represents the Pantheon and its surrounds as it may have appeared in 320 AD. Visitors to this Blue Mars / CryEngine simulation can tour the vicinity, learning about the history, function and solar alignments through an interactive heads up […]

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Integrating Virtual Worlds Within Blackboard Learn and CourseSites

Learn how 3D immersive virtual worlds can augment your students’ learning experience directly within Blackboard Learn and CourseSites. The Institute for Digital Intermedia Arts [IDIA Lab] at Ball State University will demonstrate the integration of embedded multi-user virtual environments with Blackboard Learn using Unity 3D – as well as an overview of the Version 9 […]

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Virtual Art Museum and Virtual Collaboration Center Projects in AvayaLive Engage

The IDIA Lab has developed two new simulations for AvayaLive Engage – a multi-user virtual world platform based on the Unreal Game Engine. The virtual collaboration Center is a multi-use teaching and learning facility prototype for use by large and small groups containing rich media and collaboration tools including desktop sharing, presentations, drop box, white […]

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Mars and Ceres Photoscan 3D sculptures created for IDIA Lab Pantheon Project in Blue Mars

IDIA Lab Roman Pantheon in Blue Mars Project http://idialab.org/virtual-roman-pantheon-in-blue-mars-cryengine/ Created with Agisoft PhotoScan Professional Edition Agisoft PhotoScan Pro allows to generate high resolution georeferenced orthophotos (up to 5 cm accuracy with GCP) and exceptionally detailed DEMs / textured polygonal models. http://www.agisoft.ru/products/photoscan/professional/ Blue Mars Client The Blue Mars Client is your window into our free to play […]

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Khan Academy

Khan Academy featured HDT / IDIA Lab and Virtual World Heritage LaboratoriesDigital Hadrian’s Villa Project.  A walkthrough with archeologist and HDT research fellow Dr. Bernard Frischer. Hosted by Beth Harris, Dean of Art and History at Khan Academy.

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Elsevier Editorial Board

The Editor-in-Chief of Elsevier Publishing invited IDIA Director, John Fillwalk to join the Editorial Board of the Digital Applications in Archaeology and Cultural Heritage Journal – an international scholarly archive of interactive 3D models of ancient art, buildings and artifacts.

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VSMM 2012

Presented at the 18th International Conference on Virtual Systems and Multimedia Virtual Systems in the Information Society. VSMM is the premier forum for the presentation of research on 3D acquisition, multimedia visualization, interaction technologies and their applications.  Milan, Italy. Published the paper, The Digital Hadrian’s Villa Project Using Virtual Worlds to Control Suspected Solar Alignments http://bit.ly/aX7Hsb. B. […]

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Virtual Nursing Simulator

HDT and IDIA Lab have developed a next generation, high-fidelity Virtual Nursing Simulator in the game engine of Unity 3D for testing by the Ball State University School of Nursing. Students will practice interviews via role-playing – employing avatars with predefined health histories. The simulator introduces our new media tools within the environment including the […]

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Mellon Foundation Humanities Virtual World Consortium

BSU’s Hybrid Design Technology and IDIA Lab has been contracted by the Mellon Foundation Humanities Virtual World Consortium to design and develop a major open source virtual world initiative for Digital Humanities and Cultural Heritage projects. The consortium – comprised of Kings College, London; UCLA; the University of Virginia and Trinity College, Dublin – turned […]

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National Endowment for the Humanities: Advanced Topics in the Digital Humanities Summer Institute 2013

 IDIA Lab Director John Fillwalk will be presenting at the National Endowment for the Humanities: Advanced Topics in the Digital Humanities Summer Institute 2013 sponsored by the Center for Digital Initiatives at University of Arkansas. About & Schedule This NEH Summer Institute for Advanced Topics in the Digital Humanities will take place from June 17, 2013 – July […]

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“Designing the Unbundling of Courses” for the American Association of Nursing

A presentation by Jo Ann Gora, President of Ball State University; Phil Repp, Vice-President of Information Technology; Linda Sweigart, BSU Nursing Faculty; and John Fillwalk, IDIA Lab Director on March 21st 2013 to the American Association of Colleges of Nursing. A presentation that examines how universities, like Ball State University, use emerging technologies to enrich and […]

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Presenting at iED 2013 Immersive Education Initiative Conference in Boston June 3-6, 2013

Immersive Environments in Digital Humanities Teaching and Learning Director John Fillwalk will survey recent simulation projects by the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University that implement several approaches of immersive teaching and learning models within 3D environments. Instructional design, scholarly interpretation, and technical concerns will be discussed in exploring these […]

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“Sparks of Genius: Connecting Art and Science”

Creativity expert Dr. Robert Root-Bernstein, Professor of Physiology at Michigan State University, and MacArthur Fellow, will present a provocative lecture based on his book Sparks of Genius: The Thirteen Thinking Tools of the World’s Most Creative People. The lecture will discuss how scientists and others benefit from their participation in and engagement with the arts.   […]

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REDgrid Opening Soon!

Launching Ball State University hosted virtual world, REDgrid – an open source virtual world for education and hybrid learning immersive environment based within Open Simulator. The grid will launch in May of 2013 and provide BSU faculty, students and guests space and opportunity to explore the potential of virtual instruction.   OpenSimulator is an open […]

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Virtual Worlds and Blackboard Learn Projects

BSU’s IDIA Lab is working on several joint projects with Blackboard Learn – including the integration of an embedded multiuser virtual world directly into a Blackboard Learn course as well as a new update for Version 9 Bb of our open source Blackboard Learn Virtual World Building Block project – compatible with both Open Simulator […]

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Izapa Group F Ballcourt Solar Simulation

Mayan Solar Simulator Izapa Group F Ballcourt We have applied our Virtual Solar Simulator to a simple white model build of the pre-Columbian ballcourt in Group F at the Izapa site in Chiapas, Mexico. Izapa is considered to be the birthplace of the Mayan Long Count, which ends its cycle today on December 21st, 2012 – […]

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IDIA Lab Presents at BLUR Conference

IDIA Lab presents Human Computer Interaction in the Arts in Boulder, Colorado. BLUR is the only conference that is exploring the line of interaction between computers and humans in a substantive, real-world and hands-on way. At Blur, vendors, strategists, buyers and visionaries assemble to not only discuss the larger issues of HCI, but also to […]

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Virtual Artworks

Virtual Artworks http://www.idialabprojects.org/displacedresonance/virtual.html   PROXY John Fillwalk with Michael Olson, Composer and IDIA Lab. 2012. In the virtual installation, PROXY, visitors shape the construction of a sculptural and sonic response to the virtual museum. The work progresses to form, eventually transforming to become structural support for the building. When multiple users are in the environment, their avatars […]

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Displaced Resonance v2

IDIA Lab was invited to exhibit their virtual and hybrid artworks at the Third Art and Science International Exhibition at the China Science and Technology Museum in Beijing, China. http://www.idialabprojects.org/displacedresonance/ Displaced Resonance v2 John Fillwalk Michael Pounds IDIA Lab, Ball State University Interactive installation, mixed media 2012 Displaced Resonance v2 is an interactive installation consisting […]

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NSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLA

IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia (UVA), directed by Dr. Bernard Frischer and […]

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Ball State University’s IDIA Lab is granted rights to Blue Mars virtual world technology from Avatar Reality

Ball State University’s IDIA Lab is granted rights to Blue Mars virtual world technology from Avatar Reality http://bit.ly/BSU_BlueMars Ball State granted rights to develop $10 million Blue Mars virtual world technology (3/5/2012) Ball State granted rights to develop $10 million Blue Mars virtual world technology (3/5/2012) A digital laser scan of a centuries-old Buddha (above) and […]

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NURSING INTERVIEW SIMULATOR

IDIA, in partnership with the BSU School of Nursing, developed and launched a new Nursing Interview Simulator in the virtual world of Blue Mars. Blue Mars is a next generation and high fidelity virtual world that uses the CryEngine game engine. Student nurses practice interviews via role-playing – using avatars with predefined health histories. http://bit.ly/riEpFb

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BSU’S IDIA LAB INVITED TO INDIAN INSTITUTE OF TECHNOLOGY

The Indian Institute of Technology in Mumbai, India has invited Ball State University’s Institute for Digital Intermedia Arts and HDT to showcase our innovation in hybrid design and technology projects. In its 14th year, this international festival is the largest of its kind in Asia with over 70,000 attendees. Invitees have included CERN, Oxford, Nissan, […]

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dis|PLACE

dis|PLACE is a hybrid work linking a virtual environment to physical reality in a user driven artwork. The participant’s motion can both navigate 3D space as well as control discreet interactions with the digital performers. Unity 3D and MS Kinect, 2012 John Fillwalk, Director of IDIA Lab with Neil Zehr, IDIA Lab and composer Michael Olson […]

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BALL STATE UNIVERSITY AND TU DORTMUND EXCHANGE PROGRAM IN INTERMEDIA ART

Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. Ball State University and the Technische Universität Dortmund have partnered in creating an international exchange program for students studying the design and technology of Intermedia artforms. This program will […]

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INTERNATIONAL TOURING EXHIBITION

John Fillwalk’s digital art work was accepted into The 24th Festival Les Instants Vidéo 2011. The exhibition will be on tour in France, Italy, Mexico City, Cuba, and India from November 2011 to December 2011.

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VIENNA ARCHEOLOGY CONFERENCE

John Fillwalk will present HDT and IDIA work in hybrid design simulations at the 16th International Conference on Cultural Heritage and New Technologies 2011. November 14th – 16th 2011, Vienna, Austria.

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Virtual Middletown Living Museum in Blue Mars

The Virtual Middletown Living Museum project in Blue Mars is a simulation of the Ball Glass factory from early 20th century Muncie, Indiana. Life and conditions in the factory were one of the key elements of the Middletown Studies by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts […]

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HYBRID DESIGN TECHNOLOGIES AT BSU

Hybrid Design Technologies (HDT) is a new initiative through the Office of Information Technology at Ball State University, supporting the design and production of virtual, immersive and interactive environments – advancing the University’s expertise in virtual cultural heritage, museums, arts, teaching and hybrid learning. John Fillwalk serves as the Senior Director of HDT, as well […]

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IDIA Lab Simulations in Blue Mars

Ball State University’s Institute for Digital Intermedia Arts (IDIA) in Blue Mars is a large scale virtual simulation that showcases re-creations of artifacts and artworks in their original historical contexts, including sculptures at the 1915 Panama-Pacific International Exposition in San Francisco and a centuries-old Buddha at a Japanese temple. Through the use of such emerging […]

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3D Point Cloud Laser Scanning

From a seashell to auditorium, laser-scanning can capture the objects and spaces we inhabit and convert them into a digital model. The IDIA scans a range of small or large scale 3D objects using facilities and equipment shared with the SimLab in the College of Architecture and Planning and supported by the Office of Information […]

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Altairnano

Animated 3D visualization of a nano-fabrication process for Altair Nanotechnologies, Inc.

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Microsoft Surface Museum Collection Portal

The IDIA has assembled an interdisciplinary group of students, faculty and industry experts in a significant interactive information portal for the Ball State University Museum of Art (BSUMA).  The IDIA team is developing an innovative touch-based interface to navigate the collection, employing and integrating Microsoft Surface with the Museum’s database.  The Surface will afford Museum […]

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Final Wisdom I: Interactive Haptic Poetry Installation at SIGGRAPH 2010

Final Wisdom I is an interactive installation engaging viewers in a sensory exploration of temporal and spatialized poetry. Participants manipulate imagery, sound and language through their gesture, touch and proximity. The work is engaged through a framework of cameras and sensors that react to heat, position, and capacitance – presenting a shifting environment of reactive media and haptics. Final Wisdom I is the […]

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trans|form

trans|form An interactive intermedia installation Michael Pounds John Fillwalk Jesse Allison   “Trans|form” is an interactive sound sculpture consisting of five metal plates with attached mechanical transducers that vibrate the metal according to audio signals sent from the computer. Signals sent from the computer are resonated according to the physical properties of the metal plates. […]

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RFID-Linked 3D Media Interface

The project allows the user to manipulate a digital world with wireless objects. Through the use of Radio Frequency Identification Devices (RFID), the virtual world can detect the presence of real-world objects and use them to manipulate its own attributes. In the case of this project, physical cubes link the user with virtual cubes within […]

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MMFX/IMA Interactive Project

IDIA is creating a media rich interactive digital kiosk for the Digital Fabrication Institute’s MMFX Exhibit hosted by the Indianapolis Museum of Art. Students participating in the IDIA Immersion Seminar in Virtual Worlds are developing the interactive interface, which will act as a station within the exhibit where viewers can attain additional biographical and portfolio […]

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[un]wired

[un]wired by Jesse Allison, John Fillwalk and Keith Kothman is a processing network visualizer that responds to interactions from personal radio-frequency devices such as mobile phones, WiFi signals, Bluetooth signals and car-key fobs. It tracks real-time statistical information from wireless access points (designed for seamless handoff of moving wireless traffic, like a cell phone network), […]

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Intermedia Artist Timeline

This device was designed to take you on a journey through the history of intermedia art. The kiosk, made by the IDIA in collaboration with the Institute for Digital Fabrication at Ball State University, allows the user to interact using hand gestures to move through the timeline. The work includes a short bio, image and […]

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Flickr Gettr: IDIA Featured in IUPUI Intermedia Festival

Jesse Allison and John Fillwalk exhibited their interactive virtual worlds installation, Flickr Gettr at the IUPUI Intermedia Festival held on April 23-25 in Indianapolis. The festival had over 100 international performers from across the arts. For more information, Please visit, http://music.iupui.edu/intermedia/

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IDIA Presents:The History of Interactivity in the Fine Arts

George Fifield is a new media arts curator, writer, teacher, artist and the founder of the Boston Cyberarts Festivalwww.bostoncyberarts.org. The Boston Cyberarts Festival is the first and largest festival of artists working in new technologies in all media in North America, encompassing visual arts, dance, music, electronic literature, web art, and public art. In addition, […]

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Flickr Gettr: IDIA performs at the International Annual Science and Technology Festival in India

John Fillwalk and Jesse Allison travelled to Mumbai, India for the International Annual Science and Technology Festival, January 22-24, to exhibit the Institute for Digital Intermedia Arts’ (IDIA) “Flickr Getter” installation. The festival, the largest of its kind in Asia, hosted more than 65,000 attendees. In addition to exhibitions such as “Flickr Getter”, the festival […]

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iDMAa 7th Annual Conference

Leading academics, professionals and artists will gather at Ball State for the International Digital Media and Art Association’s 7th annual conference to explore the frontiers of digital media and art in research, industry and higher learning. The conference will include pre-conference workshops, keynote and plenary presentations, panels, a lounge environment for ad hoc discussion, evening […]

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interActivity: IDIA at Philips HighTech Campus during Dutch Design Week

TRAVERSAL FOR EINDHOVEN during Dutch Design Week Collaboration with IDIA Lab and MAD Emergent Art Center IDIA Lab John Fillwalk and Jesse Allison MAD Emergent Art Center Rien Daamen and Réné Paré October 17-25, 2009 15-21 SLT live daily through the 25th Virtual location http://slurl.com/secondlife/Ball%20State%20University2/181/128/21 Physical location: Philips HighTech Campus and NatLab in Eindhoven, Nederlands http://www.hightechcampus.nl/ ‘Traversal for […]

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Virtual World/Social Media Mashup: Flickr Gettr v4

IDIA Lab’s new Flickr Gettr launching soon – shared & mobile virtual world mashup artwork – preview Flickr pics here http://bit.ly/bCWQCL Flickr Gettr: Shared and Mobile Media Mashup Artwork Virtual World/Social Media Mashup: Flickr Gettr v4 The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University IDIA Labs Flickr Gettr connects the social […]

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