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The Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University explores the intersection between the arts, sciences, and humanities using a broad range of technologies. Founded in 2005, IDIA Lab has been designing scholarly, creative, teaching and learning projects that investigate virtual reality, human computer interface (HCI), augmented reality, mobile apps, interactive artworks, immersive environments, head mounted display, visualization and 3D simulation. The IDIA Lab studios were initially incubated through the Eli Lilly Endowment’s Digital Media Initiative as part of two generous grants to the University. IDIA Lab’s research facilities include five distinct labs – IDIA Lab, CAVE Lab, DOME Lab, HCI Lab, and SIM Lab – all working in concert with tour partner, the Digital Scholarship Lab (DSL). The labs’ faculty, staff and students develop projects in collaboration with a cohort of international clients in this innovative initiative that investigates the forefront of emergent design, expression and learning.


MAELSTROM: AUGMENTED VIRTUAL REALITY INSTALLATION

MAELSTROM: AUGMENTED VIRTUAL REALITY INSTALLATION MaelStrom AR is an augmented reality installation designed by artist John Fillwalk in collaboration with IDIA Lab (Neil Zehr, Aaron Anderson, and David Rodriguez). This work visualizes live weather data from Washington DC to inform virtual wind direction and speed. This data affects the creation of virtual paper airplanes/messages that […]

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Interactive Virtual ChatBots

Interactive Virtual ChatBots IDIA Lab’s chatbots provide interactions with virtual 3D animated non-player characters (NPC) that can be created with customized persona profiles. Users can converse with NPCs via voice or text input, where the virtual characters use artificial intelligence to assess the tone of the conversation and reflect simulated responses with facial animation, gesture, […]

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Virtual Elementary School

Virtual Elementary School The Maryknoll Virtual School, created by the IDIA Lab, is a digital twin simulation of a parochial elementary school in Honolulu, HI. The virtual school provides an environment for students and teachers to remotely engage in collaborative real time lectures and conversations in a multiplayer, avatar based teaching environment. The application also […]

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Deep Mapping Middletown

Deep Mapping Middleton Deep Mapping Middletown: Designing Immersive Experiences for Spatialized Historical Data James J. Connolly John Fillwalk Deep Mapping Middletown seeks to represent in spatial termsthe substantial archive produced by research on Muncie, Indiana, USA, the site of Robert and Helen Lynds’ seminal community studies, Middletown (1929) and Middletown in Transition (1937). The success […]

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Virtual Smithsonian Flight Exhibit

Virtual Smithsonian Flight Exhibit BSU IDIA Lab developed Virtual Milestones of Flight, an immersive head mounted display prototype designed for the permanent exhibition at the Smithsonian Air and Space Museum in Washington, DC. Both the exhibition and simulation celebrate selections of the most significant airplanes, rockets, and spacecraft in history. Some of these craft incorporated […]

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PUMAPUNKU REBORN

Pumapunka Reborn There’s something fascinating about looking at ancient ruins and imagining what the lives and culture might have been like of the people who lived there. With the everchanging advancements in technology, researchers can get closer than they ever have to solving these mysteries. Ball State University faculty John Fillwalk, senior director of the […]

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IDIA Lab exhibits AI Art at the National Museum of China

Wishing Well (许愿池) Wishing Well (许愿池) by media artist John Fillwalk and IDIA Lab, is an Artificial Intelligence (AI) installation that was invited into the 5th Arts and Science International Exhibition and Symposium (TASIES 2019) at the National Museum of China in Beijing located on Tiananmen Square. The exhibition curated the work of international artists […]

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BSU HOSTS XR CONFERENCE

IDIA Lab was invited by the Campus Alliance for Advanced Visualization to host their annual conference (CAAV) in Fall 2023 at the College of Architectures and Planning. The CAAV is a nonprofit organization that promotes the capabilities for use of extended reality technologies, such as CAVE-style immersive VR systems, video walls, headsets, and advanced visualization […]

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Virtual Hadrian’s Villa Launch at Harvard Center

Virtual Hadrian’s Villa Launch at Harvard Center IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project has been produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at Indiana University (IU), directed […]

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VBAM: VIRTUAL BROAD ART MUSEUM COMMISSION

Press Release View the VBAM project VBAM Introductory Lecture John Fillwalk and the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University were commissioned to design and build a virtual museum artworks for the Eli and Edythe Broad Art Museum in East Lansing, MI. The physical Museum, was designed by architect Zaha Hadid […]

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Mellon Foundation Humanities Virtual World Consortium

BSU’s IDIA Lab was contracted by the Mellon Foundation Humanities Virtual World Consortium to design and develop a major open source virtual world initiative for Digital Humanities and Cultural Heritage projects. The consortium – comprised of Kings College, London; UCLA; the University of Virginia and Trinity College, Dublin – turned to the expertise of BSU’s […]

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Mesa Verde Virtual Companion

Mesa Verde Virtual Companion Ball State Univeristy’s IDIA Lab has been contracted by the US Department of the Interior to develop virtual visitor experiences for the Mesa Verde National Park. The park preserves and interprets the archeological heritage of the Ancestral Pueblo people who made it their home for over 700 years, from 600 to […]

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Virtual Meridian of Augustus: Presentation at the Vatican’s Pontifical Academy of Archeology

IDIA Lab virtual celestial simulator and 3D interpretation of the Meridian of August in ancient Rome. Project commissioned by the Virtual World Heritage Laboratory at Indiana University, directed by Bernard Frischer. Findings presented at the Vatican’s Pontifical Academy of Archeology in Rome Thursday December 19th, 2013 A Digital Simulation of the Northern Campus Martius in […]

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Khan Academy

The Khan Academy featured HDT / IDIA Lab and Virtual World Heritage Laboratories Digital Hadrian’s Villa Project. Hosted by Beth Harris, Dean of Art and History at Khan Academy, a walkthrough with archeologist and HDT research fellow Dr. Bernard Frischer showcases the project. A virtual tour of Hadrian’s Villa using a 3D digital model of […]

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Meet3D

Meet3D is a virtual collaboration space that brings people together to share, learn, and work – wherever they are. Private or public auditoriums, classrooms, conference halls or offices can be joined by any group or audience on demand. Meet3D was developed by the Institute for Digital Intermedia Arts at Ball State University to bring remote […]

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Interactive Art at the College of Architecture and Planning

The IDIA Lab is designing a series of extended reality artworks that will be installed in the atrium of the College of Architecture and Planning. The installation allows passers-by to interact using various modes including motion, voice, and gesture to shape the compositions. The works employ sensors, sound art, artificial intelligence, and other programming to […]

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NSF Virtual Teaching Simulator

The College of Architecture and Planning’s IDIA Lab creates technological innovation in the arts, sciences, and humanities. The Lab engages students, staff, scholars and clients in collaborative projects including 3D, virtual reality and mobile applications. This newsletter includes updates on current IDIA Lab projects including an augmented reality visitor experience application for Mesa Verde National […]

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The Firefly Effect

A virtual social installation by John Fillwalk, IDIA Lab and Jody Naderi, CAP This work, designed specifically for Nuit Blanche Toronto activates a locative field in which participants engage in dynamic social experience. Individual users of the app interact with a dynamic feedback system allowing them to find the cadence of a contemplative walk. Participants […]

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History Channel’s The Universe Features Virtual Stonehenge

IDIA Lab has developed a simulation of Stonehenge in Unity 3D which illustrates the various stages of construction and celestial alignments in an interactive virtual simulator. The project incorporates IDIA Lab’s CelestialEngine which uses NASA JPL data to accurately position the sun, moon and visible planets – correcting for changes in time in the Earth’s […]

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NSF FUNDED VIRTUAL SIMULATION OF HADRIAN’S VILLA

NFS Funded Virtual Simulation of Hadrian’s Villa IDIA Lab has designed a virtual simulation of the villa of the Roman Emperor Hadrian, which is a UNESCO World Heritage site located outside of Rome in Tivoli, Italy. This project is being produced in collaboration with the Virtual World Heritage Laboratory (VWHL) at the University of Virginia […]

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